top of page
Psycho-Kinetic Logo.png

My passion for creating unique gameplay experiences rivals the joy of playing timeless classics. When I design a game I follow a simple set of rules:

​

  • Take inspiration from solid games that defined the gameplay experiences we know today, then expose it to modern conventions to give it a breath of fresh air.

  • Challenge conventional gameplay mechanics to create unconventional and unexplored play experiences.

  • Explore a "what if" scenario by presenting an argument in the form of play then witness how it all unfolds by the choices that each player makes.

bottom of page